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  • Mid-level / Senior Painting Artist ** urgent **

    Project : Sherlock Gnomes

    Position overview

      Mikros Animation are currently working on Paramount’s full CG feature film Sherlock Gnomes. We are now hiring for an experienced Painter / Color Key / Concept Lighting Artist. You will be working closely with and under the direct supervision of the Art Director of our feature film.    

    Competencies required

    • A proven track record and experience in a similar role
    • Previous experience working on a global Animated Feature film
    • Good understanding of light / space / colour and efficiency to mock-up an intent is of essence
    • Flexibility to travel to Paris to follow our Art Director is a requirement
    • Work will be done using Photoshop
    • Easy going nature and very personable
    • Excellent listener with equally great communication skills

    Further information

    Contract position. Short Term Contract. Salary dependent on experience. Open date for applications: Nov 2017 Closing date for applications: Dec 2017 Location: London  → Apply for this post
  • SENIOR ANIMATOR ** urgent **

    Project : Sherlock Gnomes

    Position overview

    Mikros Animation’s Paris & London studios are hiring for Senior Animators, for our feature animation project: Paramount’s Gnomeo and Juliet: Sherlock Gnomes.  The main responsibility of the position will be the animation of characters and props.

    Job description

    • Development and exploration of the characters, alongside Animation Director and Leads
    • To research acting references through recording your own and/or others’ acting, you will have rooms available for this purpose
    • To prepare shots for review in Shotgun, for Paris or London, prior to deadline
    • To focus on your shots and scenes, preparing them in readiness for dailies and reviews
    • To make any retakes or amendments as requested
    • To meet the animation quotas given by production

    Competencies required

    • We are looking for animators able to offer a certain finesse to the acting game, who can draw out the personality of the characters through acting, showing their internal wants and desires
    • Must have experience in 3D character animation, with a high-level of performance animation
    • Feature animation experience is a plus
    • Have a strong sense of posing and timing, and an excellent knowledge of animation, especially facial acting
    • Strong sensibility for physical believability
    • Thorough knowledge of Maya is essential
    • Excellent time management and organisation skills
    • Good communication and interpersonal skill
    • Passion to make a high quality film

    Further information

    Contract position. Salary dependent on experience. → Apply for this post
  • FINAL SET DRESSER ** urgent **

    Project : Sherlock Gnomes

    Position overview

    Mikros Animation’s London studio is hiring for Final Set Dressers  for our new feature animation project: Paramount’s Gnomeo and Juliet: Sherlock Gnomes. We are looking for artists of all levels including those with proven leadership experience and those at the early stages of their career.

    Job description

    • Deliver the final polished shot-wise set-dressing with an eye for composition and storytelling.
    • Establish and maintain continuity between sequences and shots - both for our mono and stereo release.
    • Adjust Model and Surfacing of set-dressing elements and create simple props from scratch as required.
    • Camera sweetening tasks to enhance final output.
    • Work closely with the lighting/compositing and stereo departments to guarantee the best results.

    Competencies required

    • Ideal candidates will be able to showcase high quality generalist work with a passion for environments and/or lighting.  
    • Must be self-motivated and be able to work under tight deadlines.
    • Must be able to work as part of a team and independently.  
    • Close attention to detail is a must.
    • Knowledge of animation / VFX pipelines and working with other departments.
    • Fluent knowledge of Maya.
    • Knowledge of Katana, Houdini, Nuke and Arnold desirable.

    Further information

    Contract position. Salary dependent on experience. Open date for applications: February 2016 Closing date for applications: March 2017 Location: London  → Apply for this post
  • RIGGING TD ** urgent **

    Project : Sherlock Gnomes

    Position overview

    Mikros Image is looking for a Maya Rigger for Gnomeo & Juliet: Sherlock Gnomes. The Rigger will be responsible for building robust and efficient rigs, and working with the Rigging team based in Paris to implement and support these rigs.

    Job description

    • Creating and developing fast elegant character rigs using Maya and proprietary tools
    • Working with modeling and animation departments to facilitate articulate, realistic and appealing characters
    • Work with the CG team implementing the rigs and rigging the assets, integrating of characters and rigs into the production pipeline
    • Design and implement scripted solutions for maximum speed and efficiency of rigging
    • Work with leads and supervisors in the testing of rigged assets
    • During production, support all the rigged assets
    • Creating User Interfaces and tools to assist animators

    Competencies required

    • Proficiency in Maya
    • Must have experience as a rigger on some high-budget feature film productions
    • Thorough understanding of techniques and technologies relating to character rigging and animation; comprehension of core principles relating to rigging
    • Fluent in French
    • A strong sense of self-motivation and ability to work with little supervision required
    • Excellent interpersonal skills, accessibility and willingness to collaborate is a must
    • Linux scripting experience, especially in Bash/Python, and MEL
    • Strong technical aptitude, excellent problem solving and communication skills required
    • Knowledge of the animated features workflow

    Further information

    Contract position. Salary dependent on experience.  → Apply for this post
  • TECHNICAL ANIMATION SUPERVISOR ** urgent **

    Project : Sherlock Gnomes

    Position overview

    We are currently hiring for a Technical Animation Supervisor to join our London studio on Paramount’s Gnomeo & Juliet: Sherlock Gnomes. The position of Technical Animation Supervisor leans towards a more technical and managerial role, with the main creative direction coming from the Animation Director and Lead Animators. The Technical Animation Supervisor will be the main liaison between all departments that feed into the Animation team, supporting the needs of the animation team, and ensuring their needs are met by production.

    Job description

    • Be the main contact of the Animation Director (client side) and CG Supervisors, and Animation team based in London
    • Be the point of contact between all of the departments that will feed into the Animation team: including Rigging, Modeling, Surfacing, TD, and Layout, and those involved in the later stages of the production process
    • To troubleshoot any technical difficulties faced by the team, working with the TD department
    • Maintain and manage the current set-up of the animation tools/picker/GUIs and provide advice on animation fixing
    • Rig expediting & Animation testing
    • Management of the pose library
    • To report back to the Production and other Supervisors any needs of the Animation team, and ensure they have everything they need for the project
    • The animation team will be split between Paris and London, so you will collaborate with the counterpart French Animation Supervisor & teams to balance the load of the two sides

    Competencies required

    • An effective communicator, who is comfortable meeting and collaborating with other members of the production on a regular basis
    • Experience as a Character Animator on a heavily animated movie (VFX or full-CG)
    • Proven understanding of Rigging
    • Experience in a supervisory or leadership position on a feature production
    • Familiarity with the pipeline of animated features
    • Strong technical aptitude
    • Proactive in finding solutions, and with a can-do attitude
    • Fluency with Maya
    • Bonus: knowledge of our other software: Katana, Arnold, and Houdini

    Further information

    Contract position. Salary dependent on experience. Open date for applications: September 2017 Closing date for applications: October 2017 Location: London  → Apply for this post
  • BASELIGHT & EDIT ASSISTANT ** urgent **

    Project : Sherlock Gnomes

    Position Overview

      Mikros Image is currently working on a new 3D animated feature ‘Gnomeo & Juliet: Sherlock Gnomes’ in its London animation studio in the heart of Soho.   We are currently hiring for a Baselight & Edit Assistant position supporting the work of the lighting and comp department by maintaining and presenting the timeline of the latest output internally and with the client..

    Responsibilities 

    • Carry out the In and Out of data between departments
    • Organise and ingest assets as they come available from client and other departments
    • Media management, ensuring that all media is tracked in an organised fashion
    • Maintain production database and recreate client cuts in Baselight
    • Assemble timelines for review sessions
    • Run dailies sessions and client reviews
    • Provide support to artists in finding reference material
    • Miscellaneous editorial activities assigned by the 1st Assistant Editor and the production team
     

    Competencies 

     
    • Strong technical knowledge of Baselight (ingesting/syncing/grouping media, exporting deliverables, editorial skills)
    • Good understanding of Film and HD video formats, codecs, files, frame rates and resolutions
    • Encoding/transcoding experience
    • Experience working in a professional Film/TV environment
    • Proven ability to multi-task, prioritise and problem solve, both individually and as part of your team
    • Strong attention to detail
    • Ability to communicate and interact positively in a collaborative group environment
    • Experience with any editorial software and Shotgun a plus
    • Good technical aptitude to learn new software
    • Passion for animated features
     

    Further Information 

    Contract position. Salary dependent on experience. Open date for applications: August 2017 Closing date for applications: September 2017 Location: London  → Apply for this post
  • MID & SENIOR 3D ANIMATORS ** urgent **

    Project : Sgt. Stubby: An American Hero
    After “Mune : Guardian of the Moon”, “The Little Prince”, "Sahara" and "Captain Underpants", Mikros Animation Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy.   

    Job description:

    Mikros Canada is looking for 3D Character Animators with experience and knowledge of the principles of character animation to join our growing team to create stylised performance. It’s a fast-paced environment and the studio is committed to creating high-quality animation. Candidates should thrive as part of a team and take direction well under the supervision Animation Director and the lead while respecting the vision of the director and the style of the film. Your primary responsibility will be the animation of all assigned characters and props. We are looking for artists with a strong sense of design in their poses and an aptitude for facial animation and lip sync while maintaining strong fundamentals in weight and body mechanics.  

    Responsibilities:

    • Work with the storyboard/animatic/layout and create feature level, key-framed animation;
    • Working in continuity with shot before and after;
    • Work with animation quotas given by the production;
    • Work closely with animation leads and director and be able to translate their thought into your work;
    • Prepare elements for presentation in dailies and walk around for approval;
     

    Qualifications:

    • College diploma or equivalent in 3D computer graphics/3D animation;
    • More than (5-7) years of work experience in 3D animation using MAYA in a film production/animated TV series;
    • A strong background in feature CG character animation a plus;
    • Ability to work within an established pipeline and learn to use custom tools;
    • Ability to understand and interpret effectively a storyboard and the Director’s feedback;
    • Strong understanding of the principles of animation as well posing, timing, weight and facial expressions;
    • Quadruped animation’s experience recommended;
    • Comfortable with filming reference footage and using the reference footage;
    • Ability to work well in a team and excellent communication skills;
    • Bilingual (English and French);
    • Must be a Canadian citizen or a permanent resident in Canada and be available to work in Montreal, Quebec.
      If you are interested in this position or you would like to recommend a candidate,   → Apply for this post Only the selected candidate will be contacted. Please note that you may be asked to provide references. Mikros Image Canada is an equal opportunity employer.  
    Title: Mid & Senior 3D Animators
    Status: Contractual / full time
    Location: Montreal
    Annual salary: To be discussed
  • FX TD ** urgent **

    Project : Sgt. Stubby: An American Hero
    After “Mune, The Moon Guardian”, “Astérix : le domaine des Dieux”, “The Little Prince” and "Captain Underpants", Mikros Image Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy.   

    Job Description :

    Under the supervision of the FX Supervisor, the FX TD will be working closely with the Pipeline Department in the development of tools and solutions for the FX department.  

    Responsibilities :

    • Create testable, efficient and reusable tools by using best in class software development practices;
    • Develop FX and simulation pipeline tools to meet production requests, ensuring it is consistent with department standards as requested by the project and supervisors;
    • Help to maintain a wide array of existing workflows and scripts;
    • Provide front-line production support to FX artists, troubleshooting assets and shots, helping artists with general problem-solving;
    • Be able to work with the FX Supervisor and the CTO to determine the best possible technical and creative approaches;
    • Complete tasks within the timeframe given by the FX Supervisor;
    • Create and communicate documentation about developed tools and train other users to use the developed tools.
     

    Qualifications :

    • Bachelor's degree in Computer Graphics or equivalent work experience;
    • 3 to 5 years’ production experience as an FX TD;
    • Expert in Houdini, Maya, Real Flow, Nuke and Arnold;
    • Good knowledge and experience in Python/Mel;
    • Strong knowledge of effects techniques such as particle systems, scattering tools, smoke, fire, dust, explosions and fluids;
    • Proficient skills in technical problem solving;
    • Experience in full CG feature films is a strong asset;
    • Excellent organizational and communication skills (written, verbal and interpersonal);
    • Work ethic focused on the dynamism and collaboration;
    • Ability to perform multiple tasks, set priorities and problem solving;
    • Comfortable with a LINUX/UNIX environment;
    • Knowledge of an asset manager such as SHOTGUN is a plus;
    • Bilingual (English and French);
    • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

     
    Title : FX TD
    Status : Contractual / Full-time
    Location : Montreal
    Annual salary : To be discussed
  • PRODUCTION COORDINATOR ** urgent **

    Project : Sgt. Stubby: An American Hero
    After “Mune, The Moon Guardian”, “Astérix : le domaine des Dieux”, “The Little Prince” and "Captain Underpants", Mikros Image Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy.   

    Job Description :

    Reporting directly to the production director and in direct contact with the supervision team, the coordinator is a key resource person for the production as he/she acts as a link between all the artists and the production.  

    Responsibilities :

    • Follow-up and update shot statuses and artist targets in addition to being able to produce show status at all times;
    • Maintain, update and follow up the shot list and activities of her/his department;
    • Evaluate with the Line producer, Supervisor and the artists’ targets, quotas and objectives;
    • Organize, attend, and manage dailies and review meetings, take notes of all relevant information and distribute them to the concerned crew and artists;
    • Manage flow of information and transfer of information/work between departments;
    • Ensures that the artists have all the necessary information and warn production management in case of work overload;
    • Keep artists and supervisors up to date with information – client notes, shot changes, modifications - and evaluate impact on current work.
    • Anticipate potential problems and production delays;
    • Prepare detailed reports dedicated to the Production and client: client notes, shot and schedule changes, or any important modifications
     

    Qualifications :

    • College diploma in 3D graphic arts/3D animation;
    • Minimum of 3 years of experienceas a production coordinator ideally in animation;
    • Possess strong written and verbal communication skills, energetic, outgoing and involved;
    • Rigorous, thorough and must have very strong organizational skills and a demonstrated ability to prioritize and to manage conflicting interests;
    • Being able to work well in a fast-paced, high-energy environment, team-player;
    • Resourceful, proactive and reactive;
    • Advance knowledge of Shogun Software and Excel;
    • French-English Bilingual;
    • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

     
    Title: Production Coordinator
    Status: Contractual / Full-time
    Location: Montreal
    Annual salary: To be discussed
  • SENIOR RIGGING ARTIST ** urgent **

    Project : Sgt. Stubby: An American Hero
    After “Mune : Guardian of the Moon”, “The Little Prince”, "Sahara" and "Captain Underpants", Mikros Animation Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy. 

     

    Job description:

    The Senior Rigging Artist is responsible for designing and maintaining a smooth and efficient rig for CG assets. He or she must have a strong understanding of CG pipelines and production methods and a strong management style with excellent organizational and artistic skills.  

    Responsibilities:

    • Work with the Rigging Lead/Supervisor to establish a rig that fully supports an animation style that reflects the tone of the film, and maintain the style throughout the film;
    • Work to create top quality body and facial rigs that meet the desired quality and style;
    • Work closely with the Animation Team to ensure that the productions’ needs are understood and met, and that animators have fast, efficient, intuitive puppets;
    • Create and adjust rigging standards;
    • Provide creative ideas and solutions for the film on both a visual and technical level;
    • Be a key contributor to create an engaging animated film of top quality, while managing and reducing the complexities of production;
    • Be able to flag and solve potential problems to stay on schedule;
     

    Qualifications :

    • 5+ years of experience working in the animation industry as a Rigging artist;
    • Comprehensive knowledge of all aspects of CG, pipeline and associated software/plugins;
    • Experience in a variety of Maya rigging techniques, and the ability to optimize performance of rigs;
    • Advanced hero character rigging experience with a Maya based pipeline;
    • Must be able to take direction;
    • Expert in Maya, with strong skills in MEL and Python scripting;
    • Good communication skills are and excellent team player;
    • A creative problem-solver;
    • Must be a Canadian citizen or a permanent resident in Canada and be available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

     
    Title: Senior Rigging Artist
    Status: Contractual / full time
    Location: Montreal
    Annual salary: To be discussed
  • Administrative Operations Clerk ** urgent **

    Project : OPRERATIONS
    Mikros Animation is a CGI animation studio, dedicated to feature films. Established in ParisMontreal and London, Mikros Animation is part of Mikros Image, company of the Technicolor group.  

    Job description:

    Under the Supervision of the Operations Director and in collaboration with the Human Resources Manager and Financial Manager. Provide support to the financial director and act as a resource person for payslips and for the collective insurance.  

    Responsibilities:

    Accounting:

    • Support in the audit preparation;
    • Support for the monthly, quarterly and yearly closing;
    • Update the follow up on ongoing projects;
    • Issue invoice for clients with the approval of the supervisor;
    • Coordinate the reception of invoices for their validation for the expense accounts;
    • Do the necessary follow-ups for accounting
    • Respect the deadlines, procedures and values of the company;
    • Carry out all other related tasks asked by your supervisor;

    Payroll and HR:

    • Validate the timesheets with the supervisors, make sure to verify and send those timesheets within the deadlines to the centralized service;
    • Coordinate and control the activities regarding the pay slips of the employees: make sure that all preauthorized payments are compliant with the working conditions and the contracts of every employee, as well to the politics of the HR group;
    • Accommodate different paycheck reports and issue the report in the deadlines;
    • Support to the employees when it comes to their payslips or collective insurance;
    • Prepare and maintain personal files (archives and scans) that are necessary to apply for tax credit claims;
    • Keep the personal files updated (expired documents, change of address, etc.);
    • Support the HR department in the relocation of new employees: accompany them through the administrative formalities (NAS, RAMQ, bank accounts), scan and prepare the documents for all compliance reviews;
    • Carry out all other related tasks asked by the supervisor;
     

    Qualifications:

    • DEC/AEC in Administration or Accounting;
    • Minimum of 3 years of experience in a related field;
    • Technical knowledge of the payroll system and of accounting principles;
    • Proficiency in the Microsoft Office suite, mainly Excel;
    • Bilingualism (French – English), spoken and written;
    • Excellent communication skills and sense of service;
    • Ability to work in teams but also to be independent;
    • Hard working, organized and ability to prioritize and anticipate;
    • Responsiveness, ability to deal with stress and pressure;
    • Must be a Canadian citizen or a permanent resident in Canada and be available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

     
    Title: Administrative Operations Clerk
    Status: Contractual (6th months) / full time
    Location: Montreal
    Annual salary: To be discussed
     
  • CONFO LAYOUT/ANIM ARTIST – ANIMATED FEATURE FILM ** urgent **

    Project : Sgt. Stubby : An American Hero
    After “Mune : Guardian of the Moon”, “The Little Prince”, "Sahara" and "Captain Underpants", Mikros Animation Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy. 

    Job description:

    Mikros Image's Sgt. Stubby: An American Hero is looking for conformation layout technicians to join its team in Montreal.  

    Responsibilities:

    Confo Layout/Confo Anim
    • Check shot and sequence continuity for the camera, location, assets and props throughout the entire pipeline;
    • Track newly delivered assets for the modeling department; update and replace assets as required;
    • Solve problems and collaborate with TDs to find speedy solutions to specific technical issues in a shot;
    • Prepare Maya scenes for animation, lighting and rendering;
    • Correct animation and fx collision/interpenetration issues;
    • Complete final set dress adjustments requested by the Art Director;
    • Complete final camera adjustments requested by the Layout Supervisor and Director;

     Qualifications :

    • Ideal candidate will be detail orientated and show a strong technical understanding of an animation pipeline;
    • Confo layout technicians must be self-motivated, prioritize and be able to meet tight deadlines;
    • Capable of the independent investigation of technical problems;
    • Must be comfortable in a non-creative role;
    • Ability to work well with others across many departments;
    • Candidate must have a strong working knowledge of Maya;
    • Knowledge of Shotgun & Katana is a plus;
    • Scripting in Python/Mel is also a plus;
    • Advance knowledge of Shogun Software;
    • Bilingual (English and French);
    • Must be a Canadian citizen or a permanent resident in Canada and be available to work in Montreal, Quebec.

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

     
    Title: Confo Layout/Anim Artist
    Status: Contractual / Full-time
    Location: Montreal
    Annual salary: To be discussed
  • Maya TD ** urgent **

    Project : Sherlock Gnomes

    Position overview

    Mikros animation is looking for additional Maya TDs to work with the layout and animation departments on Sherlock Gnomes (Paramount). Our positions are based in the heart of London, Soho.

    Job description

    We are looking for people who will:
    • Work closely with the artists, providing them help with the current pipeline and tools
    • Troubleshoot CG software issues in a production environment
    • Help optimizing the existing workflow by improving tools and processes
    • Develop and support new pipeline tools following specific production demands.

    Competencies required

    The ideal candidate would have:
    • Strong experience in the CG industry with a strong understanding of the different steps involved in the creation of an animated movie
    • Advanced to expert user knowledge of Maya
    • Demonstrated ability to develop and debug in Python
    • Demonstrated UI development experience using PyQT or PySide
    • Desire to interact with artists to provide technical support
    • Advanced knowledge and experience in a particular department, e.g. layout / animation / rigging / lighting / compositing

    Bonus skills

    The bonus abilities include:
    • Advanced programming skills, knowledge of algorithmic complexity, object oriented programming, ability to develop in several languages (C++, Python, Mel, javascript, bash, ...)

    Further information

    Contract position. Salary dependent on experience.  → Apply for this post
  • FIXING ARTIST ** urgent **

    Project : Sgt. Stubby : An American Hero
    After “Mune : Guardian of the Moon”, “The Little Prince”, "Sahara" and "Captain Underpants", Mikros Animation Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy. 

    Job description:

    The Tech Anim Artist is responsible for the fixing of CFX, models effects for 3D animated characters and the simulation of animated. He directly reports to the CFX supervisor.

    Responsibilities 

    • Fixe, create and simulate Cloth and models effects on 3D animated characters which meets artistic and technical direction of the project;
    • Collaborate with animators to create Cloth and models effects suitable for animation;
    • Meet the schedule and production quotas.

    Qualifications 

    • Animation lover or experience in a film production environment, animated TV series or visual effects;
    • Knowledge of Maya and cloth tools ;
    • Skills in animation and rigging
    • Bilingual (English and French);
    • Thorough, creative sense and technically well-off;
    • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,   → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

       
    Title: Fixing Artist
    Status: Contractual / Full-time
    Location: Montreal
    Annual salary: To be discussed
  • PRODUCTION TECHNICAL COORDINATOR ** urgent **

    Project : Sherlock Gnomes
    PRODUCTION TECHNICAL COORDINATOR  

    Position overview

    Reporting directly to the Line / shot / asset / set Producer and in direct contact with the team supervisor, Pipeline team and Animation TDs, the technical coordinator is a key resource person for the production as he/she acts as a link between all the artists and the production and technical teams.

    Job Details

      Scheduling and technical monitoring
    • Working together with the Animation Coordinator to maintain and update the department’s schedule in-line with global and technical (pipeline) schedule/milestones.
    • Keeping an overview of the technical aspects of the department and working together with the Animation TDs, Pipeline team and supervisors to solve issues in the department which may affect the schedule.
    • Liaising with downstream and upstream departments, and Pipeline and IT to address any requests or issues that may arise.
    • Liaising with the Character and Prop Rig departments in particular to make sure all assets are ready in time for Animation start.
    • Keeping artists and supervisors up to date with tool, set, rig, model, workflow, Shotgun changes and updates and monitor their usage within the department.
    • Working with the CG Supervisor and Animation TDs to assess upcoming sequences and tackle any potential technical issues or assign necessary updates.
        Tracking
    • Supporting the Animation Coordinator in monitoring team time logs and other daily internal work.
    • Supporting the Animation Coordinator in updating and maintaining shot / asset statuses, either during reviews, either immediately out of the review.
    • Handing over animation shots to downstream departments and clients and tracking the department output.
    • Ensuring Shotgun is fully maintained to manage flow of information and transfer of information/work between upstream and downstream departments.
    • Making small updates and creating customized pages and filters, and understanding how the Shotgun pipeline functions.
    • When needed, organizing with the Shotgun architect the creation and maintenance of Shotgun entities.
    • Always follow up with downstream departments to ensure they have received the correct information/deliveries from your department, and handle any requests and retakes.
        Review
    • Organize, attend, and manage dailies and review meetings, take notes and upload to Shotgun. Distribute to department crew and relevant production/Sups accordingly.
    • Hold Rounds to ensure that the artists have all the necessary information/assets to hit milestones.
    • Prepare the Review Agenda the day before the review and send it to the client.
      Reporting
    • Fill any reports necessary to anticipate potential problems and production delays and alert producers/supervisors accordingly.
    • Report weekly quotas to line / shot / asset Producers.
     

    Further information

    Contract position. Salary dependent on experience. Open date for applications: September 2017 Closing date for applications: October 2017 Location: London  → Apply for this post
  • LEAD LIGHTING ARTIST ** urgent **

    Project : Sherlock Gnomes

    Position overview

    Mikros Animation are currently working on Paramount’s full CG feature film Sherlock Gnomes. We are now hiring for a Lead Lighter. You will be working closely with the Lighting-Comp Supervisor to define and utilise artistic and technical skills to maintain continuity throughout. You will be working closely with a team of lighters and compositors at all levels

    Competencies required

    • A proven record of leadership, in a Lead or Senior position
    • Extensive lighting experience working on a live-action VFX / Animated Feature film
    • Good knowledge of Arnold
    • Knowledge of Katana
    • Deep understanding of the artistic concepts of colour and composition
    • An ability to meet productivity and quota targets
    • Strong technical aptitude
    • Bonus: Nuke Compositing ability
    • Bonus: Look Development knowledge

    Further information

    Contract position. Salary dependent on experience. Open date for applications: September 2017 Closing date for applications: October 2017 Location: London  → Apply for this post  
  • LEAD ANIMATEUR (H/F) ** urgent **

    Project :

    Contexte

    Mikros Animation Paris recrute deux Leads Animation pour le long-métrage "Astérix - Le Secret de la Potion Magique". La principale responsabilité de ce poste sera l’encadrement d’une équipe (principalement les animateurs juniors et mids), l’animation des personnages et des accessoires. Le département Animation démarrant au mois de septembre et allant jusqu’à l’été 2018, nous cherchons des leads disponibles rapidement. L’intégralité du département, y compris les directeurs d’animation et le réalisateur, seront basés  à Paris.

    Description du poste 

    Chaque lead aura à sa charge :
    • Un travail de recherche sur les personnages (en particulier les nouveaux)
    • La médiation entre son équipe et les directeurs d’animation, dans le respect des ambitions du projet
    • S’assurer de la bonne prise en compte des retakes demandées par le client et les directeurs d’animation et en effectuer le suivi
    • Respecter les quotas d’animation donnés par la production, veiller à un bon équilibre de ceux-ci au sein de l’équipe
    • Préparer les éléments de présentation pour les reviews dans Shotgun

    Profil

    • Le type d’acting restera dans l’esprit du précédent film "Astérix, Le Domaine des Dieux" : recherche d’un jeu “à la française“ (voix en français).
    • Être capable d’aider son équipe sur le plan technique (outils mis à disposition, techniques de base de l’animation...)
    • Solide sens du posing et du timing, maîtrise de la body mécanique et des expressions faciales, lipsynch (expérience en anim style “cartoon” bienvenue)
    • Être un meneur d’équipe !!! Diriger, former et soutenir votre équipe d’artistes, être une source d’inspiration, construire et maintenir un bon état d’esprit au sein du département
    • Fortes connaissances de la 3D et de la chaîne de fabrication d’un film d’animation
    • Connaissance de Maya indispensable

    Salaire & Contrat

    Rémunération selon profil + remboursement de 50% Navigo sur présentation d’un justificatif Date de début : Dès que possible → Postuler pour cette annonce
  • ASSISTANT TECHNICAL DIRECTOR ** urgent **

    Project : Sherlock Gnomes

    Position Overview

    Mikros Animation is looking for Assistant Technical Directors (ATD’s) to work with various creative departments on Sherlock Gnomes (Paramount).  ATD’s work with artists and supervisors to support technical aspects of feature animation production. The role is suitable for artists with technical skills, as well as those with a more technically focused background. The position is open to applicants with experience, but is also ideal as an entry-level role to gain experience in Feature Animation. Our positions are based in the heart of London, Soho.  

    Job Description

    • Work closely with artists, providing assistance with the current pipeline and tools
    • Troubleshoot CG software issues in a production environment
    • Help optimise the existing workflow by improving tools and processes
    • Communicate with production and technical staff on relevant issues

    Competencies Required

    • Experience with Maya and an understanding of its technical behaviour
    • Desire to interact with artists to provide technical support
    • Ability to work in a team environment and communicate well

    Bonus Skills

    • Knowledge or experience with Nuke, Houdini or Katana
    • Ability to develop scripts in Python
    • Experience in the CG industry with an understanding of the different steps involved in the creation of an animated or visual effects movie.

    Further Information

    Contract position. Salary dependent on experience Open date for applications: September 2017 Closing date for applications: October 2017 Location: London  → Apply for this post  
  • SENIOR LIGHTING-COMPOSITING ARTISTS – FULL CG FEATURE FILM ** urgent **

    Project : Sgt. Stubby : An American Hero
    After “Mune, The Moon Guardian”, “Astérix : le domaine des Dieux”, “The Little Prince” and "Captain Underpants", Mikros Image Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy.   

    Job description:

    The Senior Lighting-Compositing Artist create direct and reflecting lighting as well as shot composition that meet creative direction of the film.  

    Responsibilities :

    • Light and compose shots that meet project’s requirements;
    • Ensure and maintain the expected render quality and style across the show;
    • Execute the corrections requested by the Supervisor;
    • Work closely with others departments;
    • Meet production quotas and communicate with the Supervisors when issues arise;
     

    Qualifications :

    • +4 years of work experience as a Lighting-Compositing Artist in a film production environment, animated TV series or visual effects;
    • Strong knowledge of various software platforms including Maya, Nuke, Katana and Arnold;
    • Good understanding of modelling, texturing, shading, lighting, compositing and rendering workflows;
    • Ability to execute complex 3D lighting scenes including working with layers and passes, doing complex comps and optimizing scenes and renders;
    • Knowledge of the structure of 3D production pipelines;
    • Bilingual (English and French);
    • Thorough, creative sense and technically well-off;
    • Be a team player with high interpersonal and communication skills;
    • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec.
      If you are interested in this position or if you want to submit a nomination, → Apply for this post Please apply on our website : http://www.mikrosimage-animation.eu/en/apply Only selected candidates will be contacted. Please note that you may be asked to provide references. Mikros Image Canada is an equal opportunity employer.  
    Title: Senior Lighting-Compositing Artist
    Status: Contractual / Full-time
    Location: Montreal
    Annual salary: To be discussed
  • PIPELINE & ANIMATION TECHNICAL DIRECTOR ** urgent **

    Project : Sgt. Stubby : An American Hero
    After “Mune, The Moon Guardian”, “Astérix : le domaine des Dieux”, “The Little Prince” and "Captain Underpants", Mikros Image Canada is now working on “Sgt. Stubby: An American Hero” a new animation film in collaboration with Fun Academy.   

    Job description:

    The Technical Director – Pipeline & Animation participates in the design, development, optimization, maintenance and support the pipeline and production toolset. He works closely with the Animation team in coordination with other departments to create tools, techniques, and procedures and support the Animators in finding technical problems with rigs, models, tools or data flow.  

    Responsibilities :

    • Work closely with the Pipeline team to develop and maintain the production and pipeline tools;
    • React to pipeline development challenges and troubleshoot solutions;
    • Provide and update documentation and assist with the roll-out of new technology ;
     

    Qualifications :

    • College diploma in 3D graphic arts/3D animation;
    • Good Knowledge in Python and Linux and knowledge of PySide/PyQt is an asset;
    • Knowledge of Maya, Arnold and Katana is an asset;
    • Team spirit and great problem-solving skills;
    • Interpersonal and communication skills;
    • Comfortable with a LINUX/UNIX environment;
    • Knowledge of an asset manager such as SHOTGUN is a plus;
    • Bilingual (English and French);
    • Must be a Canadian citizen or a permanent resident of Canada and available to work in Montreal, Quebec.
     

    If you are interested in this position or you would like to recommend a candidate,  → Apply for this post

    Only the selected candidate will be contacted. Please note that you may be asked to provide references.

    Mikros Image Canada is an equal opportunity employer.

    Title: Technical Director – Pipeline & Animation
    Status: Contractual / Full-time
    Location: Montreal
    Annual salary: To be discussed
  • PRODUCTION COORDINATOR

    Project : Sherlock Gnomes

    Position overview

    Reporting directly to the Line Producer and in direct contact with the team supervisor, the coordinator is a key resource person for the production as he/she acts as a link between all the artists and the production.

    Job description

    • Maintain and update the department’s schedule in-line with global schedule/milestones
    • Follow-up and update shot statuses and artist targets, to share shot status when required
    • Working with the Line producer and Supervisors to evaluate artists’ targets, quotas and objectives
    • Organize, attend, and manage dailies and review meetings, take notes of all relevant information and distribute them to department’s crew and artists
    • Manage flow of information and transfer of information/work between departments
    • Ensures that the artists have all the necessary information and warn production management in case of work overload
    • Keep artists and supervisors up to date with information – client notes, shot changes, modifications – and evaluate impact on current work
    • Anticipate potential problems and production delays
    • Prepare detailed tracking and status reports for the Production and client: client notes, shot and schedule changes, or any important modifications

    Competencies required

    • Senior level production coordinator experience, ideally in feature animation
    • Possess strong written and verbal communication skills
    • High attention to detail, with very strong organizational skills and a demonstrated ability to prioritize and manage conflicts
    • Proven scheduling experience
    • Being able to work well in a fast-paced, high-energy environment
    • Soft skills: Team-player, energetic, proactive, outgoing and involved
    • Advance knowledge of Shogun software and Excel preferred

    Further information

    Contract position. Salary dependent on experience.  Open date for applications: January 2017 Closing date for applications: February 2017 → Apply for this post
  • LAYOUT/PREVIS ARTISTS

    Project : Sherlock Gnomes

    Position overview

    Mikros Animation’s London studio is hiring for Animators for our new feature animation project: Paramount’s 'Gnomeo and Juliet: Sherlock Gnomes'. The main responsibility of the position will be to create high quality staging, blocking and camera work, to develop the narrative of the film.

    Job description

    • Translation of storyboards and animatics into 3D previs/Layout
    • Develop the narrative through the creation of staging, blocking and camera techniques in 3D
    • Interpret the vision of the Director and Layout Supervisor
    • Discuss and critique both your own and others sequences for it’s contribution to the story
    • Create basic character poses to prepare the scenes for animation
    • Prepare shots for review in Shotgun

    Competencies required

    • Professional experience with layout on a fully animated production
    • Professional experience working in a full CG environment
    • Strong knowledge of cinematic language, camera techniques, lighting and animation
    • Thorough knowledge of Maya is essential
    • Excellent time management and organisation skills
    • Good communication and interpersonal skills
    • Passion to make a high quality film

    Further information

    Contract position. Salary dependent on experience. → Apply for this post
  • LIGHTING ARTISTS

    Project : Sherlock Gnomes

    Position overview

    Mikros Animation are currently working on Paramount’s full CG feature film Sherlock Gnomes. We are now hiring for Lead Lighters. You will be working with the Lighting-Comp Supervisor to define and utilise artistic and technical skills to maintain continuity throughout. You will be working closely with a team of lighters and compositors at all levels.

    Competencies required

    • Extensive lighting experience working on a live-action VFX / Animated Feature film
    • Good knowledge of Arnold
    • Knowledge of Katana
    • Deep understanding of the artistic concepts of colour and composition
    • An ability to meet productivity and quota targets
    • Strong technical aptitude
    • Bonus: Nuke Compositing ability
    • Bonus: Look Development knowledge

    Further information

    Contract position. Salary dependent on experience. Open date for applications: February 2017 Closing date for applications: March 2017  → Apply for this post